![]() Completion of these challenges offers you additional points that can be used to upgrade the aircraft accumulated throughout the game. After completing an individual mission you accrue upgrade points and you are given the option to move on to the next mission or you may play through challenges that mirror events encountered within the mission you just completed. Campaign mode is the meat of the game and will consume most of your time and fortunately there is both depth and replay incentive to this mode. Secret Weapons Over Normandy offers a few types of gameplay including campaign mode, instant action and 2 players versus unfortunately there is no online option beyond downloadable content. The story, however, never drew me in enough to really care about any of the characters I encountered. The game’s missions progress chronologically, offering a plausible though somewhat patchwork series of missions loosely based on historical events. As you progress you are invited to join a secret organization, thus the game’s title. The basic story of Secret Weapons Over Normandy places you in the role of American pilot James Chase and you are being recruited by the British to assist in the air war in Europe. This is not a bad game, but sadly, that is the best description I could muster, "not bad." The story, ease of control and musical score hooked me quickly, but in the end I was left pining for something better. Having fond memories of countless hours in front of my PC hacking away at "the Empire" was enough to generate a great deal of excitement in me for this new title. Secret Weapons Over Normandy, published by Lucasarts, was created by Totally Games and the same team who gave us Tie Fighter and the X-Wing series. ![]()
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